Welcome to my page! I'm

Dávid Szuhai

software developer, aspiring game developer
and creative person

contact@davidszuhai.com

I am a 24 year old Hungarian guy. In high school, I was in a class specialized in math and graduated with excellent grades. Continued my education at the University of Debrecen to study Computer Science and got my Bachelors in 2023.
Since then I spent my time improving my skills in different subjects, mainly focusing on my dream of having my own game developer studio. So far I published one game, World of Agriculture and currently working on my second game, which is soon to be finished.

Technological skills

in-depth knowledge:

C#, .NET, Unity, JSON, GIMP, Agile, Photoshop

with some practice:

HTML, CSS, Bootsrtap, ASP.NET Core (MVC)

basic knowledge:

Entity Framework Core, SQL, PL/SQL, JavaScript, C++, Java, XML, FXML, XAML, SAS, ABAP, Tableau Dt.

My non-technical strengths are problem-solving, creativity and logical thinking. My favorite part of software development is designing, coming up with how the software looks and runs. I am most experienced with C# (from using Unity), but I can learn fast if a "new" language comes up.
Besides programming I'm interested in data science, economics and all kinds of sciences, I like to learn and develop new skills.

Projects

World of Agriculture

My first complete game was made with the Unity engine as my thesis project and my first attempt to become a game developer. It was published on Android as a free game. With this project, I learned a lot about software and game development.

Activity Manager

This was a practice project for me. Software in which the user can record activities (the start and end) and It calculates the length and stores these data. First I made it in Unity, then as a C# console application and finally as an ASP.NET Core web app.

Battle Ships

Made Battleships for a university class held by NI. It was a Windows Forms application, my programming skills were not that good at the time, but I got praise for my UI design.

Roguelite game

Currently working on a 2.5D semi-turn-based roguelite game with Unity. It is set in a dark fantasy universe with a unique graphic style. It is currently in early development but I have great hopes for this game, I think it has a big potential.